United Football (Staggan Interactive) [2005 – 2011]

uf_01 uf_02 uf_03

I was the Senior Network Engineer, responsible for all networking systems, both in-game and back-end servers.

    • My own low-level networking library, including UDP/TCP interfaces, and NAT workarounds.
    • In-game networking; messaging, streaming, and compression.
    • Player login and data management systems.
    • Community systems, including real-time chat, buddy list and instant messaging.
    • Firewall and NAT testing, including STUN to determine NAT type.
    • Auto patching system and version control systems.
    • Multi-threaded servers, running as Windows Services with exception handling and reliable thread recovery.
    • MySQL database, including replication and automated backup.
    • Administration scripts written in PHP, including detailed statistical graphs.

Leave a Reply

Your email address will not be published. Required fields are marked *